Sony's new patent exposure! Significantly improve PS VR tracking performance

Electronic enthusiasts eight o'clock: With the booming game industry, more and more games can read players' positions and other data through peripherals such as controllers, mobile phones, head-mounted displays, etc., so that players and games Better interaction. The Sony PSVR captures the player's position, direction and movement through the PlayStaTIon Camera. However, PS VR has been squandered by a large number of players because of the problems tracked by PlayStaTIon Camera. A recently announced patent shows that Sony PS VR can be tracked in the future through multiple MEMS (Micro Electro Mechanical Systems) projectors.

Sony PS VR new patent exposure

According to the patent description of "System and Method for Tracking the Position of a Photoelectric Sensor of a Head-mounted Display or Controller Using Multiple MEMS Projectors", the system works generally as multiple MEMS projectors produce different laser beams Then, multiple MEMS mirrors modulate different beams to be projected in different modes. After the light sensor detects the beam, the system calculates the time required for the different beams to reach the photosensor to determine the position of the photosensor. The MEMS mirrors in the system are based on Lissajous pattern and raster scan pattern.

New patents will significantly improve PS VR tracking performance

This patent is undoubtedly an improvement in the tracking performance of PS VR, but Sony has not disclosed relevant plans for the time being. However, Masayasu Ito, senior vice president of Sony Entertainment, has previously said that PS VR may support PCs in the future. Will this patent be prepared to support PCs? Anyway, I believe there will be a definitive answer in the near future.

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